Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
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simovni2:hmd:specs [2022/10/18 18:56] laurentc [Oculus Quest 2] |
simovni2:hmd:specs [2025/08/06 00:16] (current) laurentc [HoloLens 2] |
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| That makes 31.58 pix/° at the center of the image and 36.58 pix/° at the edge. | That makes 31.58 pix/° at the center of the image and 36.58 pix/° at the edge. | ||
| - | Display Brightness range : 500 nits (candella/ | + | Display Brightness range : 500 nits (candella/ |
| Image projected at 2 m ((https:// | Image projected at 2 m ((https:// | ||
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| * Management of 3D masking by far away objects : Does not manage masking by objects farther than ~5 meters. (but to be tested further). | * Management of 3D masking by far away objects : Does not manage masking by objects farther than ~5 meters. (but to be tested further). | ||
| - | * Still tracking in low light ? Good enough for displaying UAPs at rather far distance (>20m) | + | * Still tracking in low light ? |
| * Tested in office : can track in rather low light. But not in the complete dark. | * Tested in office : can track in rather low light. But not in the complete dark. | ||
| * some city lights around are enough for getting a stable tracking in orientation. The HL2 struggles with the stable placement of nearby holograms. North direction remains stable. | * some city lights around are enough for getting a stable tracking in orientation. The HL2 struggles with the stable placement of nearby holograms. North direction remains stable. | ||
| * Still tracking in an open / un cluttered environment (no features to track except on the ground) ? Yes, provided there are some city lights or contrasted features around. | * Still tracking in an open / un cluttered environment (no features to track except on the ground) ? Yes, provided there are some city lights or contrasted features around. | ||
| * Very bad color rendition. Even worse on the sides of the field of view | * Very bad color rendition. Even worse on the sides of the field of view | ||
| + | * Good enough for displaying UAPs at rather far distance (>20m) | ||
| Works in the dark ? | Works in the dark ? | ||